StopCombat

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A function included in the GECK for Fallout 3.

Description

Ends the combat state for an actor, making them stop fighting.

Syntax

[help]
[actor:ref].StopCombat

Example

ActorRef.StopCombat

ActorRef will stop fighting all nearby targets.

Notes

  • If the function is called on an actor with a low disposition or remains aggressive towards nearby actors, they may resume fighting and return to combat state. This function proves most useful for scripted actors entering combat with StartCombat.
  • If you wish to stop all enemies from fighting a single actor, refer to StopCombatAlarmOnActor.

See Also