DismemberLimb

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A function added by the JIP NVSE Plugin.

Description

Dismembers the calling actor's specified limb.

If the second, optional argument is non-zero, the limb will explode; otherwise, it will be severed (default).

Syntax

[help]
reference.DismemberLimb bodyPartID:int{0-13} explode:1/0

Body Part IDs

0	Torso
1	Head 1
2	Head 2
3	Left Arm 1
4	Left Arm 2
5	Right Arm 1
6	Right Arm 2
7	Left Leg 1
8	Left Leg 2
9	Left Leg 3
10	Right Leg 1
11	Right Leg 2
12	Right Leg 3
13	Brain

Example

rActorRef.DismemberLimb 7
rActorRef.DismemberLimb 3 1 

Notes

  • Limb dismemberment is normally a death effect. While calling this function on a live actor will work, doing so is ill advised and may cause any number of glitches

See Also