Eat Package

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Causes an actor to eat. Can optionally specify where to search for food before eating.

Package Specific Data

  • Food Type: "Any Object" input:
    • Object ID: Specific base object (only show eatable objects) including ANY as default selection.
    • Object Type: Category of object to eat (Food, Potions)
  • Eat Location: Standard Location data; where to eat. If radius is given, any chair within the location radius is valid to eat in.
  • Allow Search: if checked, NPC can search for food, otherwise can only eat from inventory food. If checked, enable Standard Search Data input.

Flags

  • Continue During Combat: Invalid.
  • Pretend In Combat: Invalid.
  • Weapon Drawn: Invalid.

Behavior

  • If the actor has food, they will travel to the Eat Location and eat, sitting down if furniture is available.
  • If the actor has no food and search is allowed, they will travel to the Search Location and try to find food there.
  • If the actor has no food and no search is allowed, they will wander in the Eat Location.