GetFriendHit

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A function included in the GECK for Fallout 3.

Description

Returns the number of friendly hits made by the target actor on the calling actor.

Syntax

[help]
(hits:int) [Actor].GetFriendHit Target:ActorRef

Example

BuddyRef.GetFriendHit player

Returns the number of times the player has hit Buddy.

Notes

  • This is usually used in dialogue conditions, to check whether or not the player has attacked a 'friend,' and making the actor say an appropriate warning.

See Also