GetWeaponKillImpulse

From GECK
Jump to: navigation, search


A function added by the Lutana NVSE plugin, now part of the JIP NVSE Plugin.

Description

Returns the kill impulse value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.

Syntax

[help]
(float) GetWeaponKillImpulse weapon:form

Example

GetWeaponKillImpulse WeapLaserRifle

Returns 0

GetWeaponKillImpulse WeapHuntingRifle

Returns 26

See Also