HasFriendDisposition

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A function included in the GECK for Fallout 3.

Description

Returns 1 if the actor who it is called on is equal or greater to the friend disposition game setting. It is called on a Reference and takes no parameters. It is also a Condition Function.

Syntax

[help]
(int) [actor:ref].HasFriendDisposition

Example

FreddyRef.HasFriendDispostion

Will return 1 if Freddy has the friend disposition or 0 if not.

See Also