Interior Data

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Interior Data Tab

  • Name: Displayed name (used on load doors and local map)
  • Encounter Zone: Sets the Encounter Zone for this cell.
  • Water Noise Texture: Sets the noise that will appear on water used in the cell -- used for placeable water.
  • Owner NPC: Select an NPC which owns the cell -- anyone else will be considered trespassing unless the cell is flagged Public or all locked load doors have been unlocked by the owner. All items inside the cell (except furniture and activators) will be owned by the NPC.
  • Owner Faction: Select a Faction which owns the cell -- anyone not belonging to the faction (or not of the Required Rank) will be considered trespassing unless the cell is flagged Public or all locked load doors have been unlocked by a faction member. All items inside the cell (except furniture and activators) will be owned by the faction.
    • Required Rank: If selected, this is the minimum faction rank required to access the cell.
  • Flags:
    • Public Area: If checked, no one will ever be considered trespassing in the cell, but all objects in the cell still inherit the cell ownership and so cannot be freely taken.
    • Off Limits: If checked, anyone caught trespassing will immediately be considered committing a crime (instead of being warned as with normal trespassing behavior)
    • Can't Wait: If checked, waiting is disabled in this cell

Notes

  • An owned cell is always trespassing regardless if the player belongs to the owning faction or has the required rank in Fallout: New Vegas (Unless the cell is flagged as a public area). The doors will always appear red, actors in the cell will consider it trespassing unless the player or NPC has the required rank. If no rank is specified (at least 1) then it will always be trespassing.