IsKiller

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A function included in the GECK for Fallout 3.

Description

Returns 1 if the calling Actor was killed by the specified Actor

Syntax

[help]
(0, 1:int) [ActorRefID].IsKiller Killer:ref

Example

BuddyRef.IsKiller player

Returns a value of 1 if BuddyRef was killed by the player

Notes

  • If the actor has been disabled, they will lose the killer data.

See Also