IsTalkingActivatorActor

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A function included in the GECK for Fallout 3.

Description

Tests to see if the talking activator is using an actor to speak. It is called on a Reference and takes one parameter, the actor you are testing.

Syntax

[help]
(0, 1:int) [ObjectRefID].IsTalkingActivatorActor ActorRefID:ref

Example

ComputerRef.IsTalkingActivatorActor BuddyRef

Check to see if Buddy is talking through the computer.

Notes

  • This function will return false if the talking activator actor was set via script.

See Also