OnPackageChange

From GECK
Jump to: navigation, search

This block will be run once when the scripted actor changes from the specified package to some other package. Note that "interrupt" packages like combat or conversation do not trigger this block, since they only temporarily replace the current package.

Syntax

 begin OnPackageChange PackageID 

Example

 begin OnPackageChange FollowPlayerPackage 

Notes

  • This block is only triggered if the actor chooses a different package. If the specified package completes, but the actor evaluates to this package again, OnPackageChange will NOT be triggered.

See Also