RewardKarma
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Awards/removes Karma Points to/from the player. It is not called on a reference and the parameter is an integer which represents the amount of Karma to add to the player. If set to a negative value, will remove Karma. The function accounts for iKarmaMax and iKarmaMin game settings, meaning that the resulting Karma will not go over or under their values.
Syntax
RewardKarma value:int
Example
RewardKarma 100
100 Karma is added to the player (Good Karma).
RewardKarma -75
75 Karma is removed from the player (Bad Karma).
Notes
- A corner message is shown in game indicating the change when using this function.