SDT NPCAI

From GECK
Jump to: navigation, search

SDT NPCAI will list all stats related to the selected actor's AI routines.

Page 1

SDT NPCAI, page 1

Upper Left

  • Day of the Week (current in-game day)
  • Date (current in-game date)
  • Time (current in-game time)
  • Gameplay (total time in game)
  • PC Cell (cell name)
  • Map Name

Right

  • Actor Name
  • Heading
  • Looking
  • Pos: (x coord, y coord, z coord)
  • Bip01 Pos: (x coord, y coord, z coord)
  • WorldRoot CameraNode: (x coord, y coord, z coord)
  • Cell (cell name)
  • EncZone: (Encounter Zone of the selected actor/object.)
  • Level: (Calculated level for the Encounter Zone)
  • Package Travel (name of current travel package)
  • Procedure Current Pack (name of current travel procedure)
  • Current Editor Package (Edtior name of current travel package)
  • Procedure Editor Pack (Edtior name of current travel procedure)
  • Actor Health
  • Heading Target:
  • Path Building Status:
  • ActorMover State
  • Heading:
  • Face Target:
  • Move Mode:
  • Pathing State:
  • Actor Avoid State:
  • Move Mode:

Page 2

SDT NPCAI, page 2
  • Detection Timer: (float) seconds.

Detected Actors List

  • Actor's Name (Editor ID), Level, Lost/Seen, LOS: (Yes/No), Never Detected/Last Detected at (x, y, z), (float) seconds ago:

Actors Who Detect Me List

  • Actor's Name (Editor ID), Level, Lost/Seen, LOS: (Yes/No), Last Detected at (x, y, z), (float) seconds ago: