A function added by the JIP NVSE Plugin.
Disables/enables interaction with the calling reference, or (optional) Base Form, by the player character.
When interaction is disabled, the player will not be able to "activate" the object, and no rollover-text will be shown when the object is pointed at with the crosshair.
reference.SetInteractionDisabled disable:0/1 baseForm:ref
SetInteractionDisabled 1 CraigBoone
- This function does not affect scripted activation: objectRef.Activate player will still work normally.
- When passing a base form, the effects will be applied on ANY reference of that base form.