A function added by the JIP NVSE Plugin.
When interaction is disabled, the player will not be able to "activate" the object, and no rollover-text will be shown when the object is pointed at with the crosshair.
reference.SetInteractionDisabled disable:0/1 baseForm:ref
SetInteractionDisabled 1 CraigBoone
- This function does not affect scripted activation: objectRef.Activate player will still work normally.
- When passing a base form, the effects will be applied on ANY reference of that base form.