SetObjectiveCompleted

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A function included in the GECK for Fallout 3.

Description

Marks an objective completed or not.

Syntax

[help]
SetObjectiveCompleted Quest:baseform objectiveIndex:int completedFlag:int{0/1}

Example

SetObjectiveCompleted MyQuest 10 1

Marks objective 10 in MyQuest as completed.

Notes

  • If the quest itself is not complete, AND the objective is currently being displayed, the player will receive an "Objective Completed" message.
  • If the quest itself is already complete, no message will be displayed (although the objective will still be marked as completed).
  • Completed objectives (which are also set to being displayed) show up as "greyed out" in the interface.

See Also