SetPlayerTagSkill

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A function included in the GECK for Fallout 3.

Description

Sets a specified skill to be the tag skill in a specified index (0-3). Setting a tag skill gives the player a starting bonus in that skill (fAVDTagSkillBonus).

Syntax

[help]
SetPlayerTagSkill SkillName:string iSkillIndex:int{0-3}

Example

SetPlayerTagSkill "SmallGuns" 0

Sets the Small Guns skill to be tagged in tag index 0.

Notes

  • The game allows up to four tagged skills. Calling this function with an index higher than 3 seems to have no effect, and if more skills are tagged with SetTagSkills or AddTagSkills, only the first four choices will take effect.

See Also