SetWeaponImpulseDistance

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A function added by the Lutana NVSE plugin, now part of the JIP NVSE Plugin.

Description

Sets the impulse distance value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.

Syntax

[help]
SetWeaponImpulseDistance weapon:form value:float

Example

SetWeaponImpulseDistance WeapLaserRifle 3.1 

See Also