Category:Token Functions

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A token is an item that can only be present once in an inventory, and must allow Health and Ownership. They are most likely created from an Armor with no biped slot so it can't be equipped.

A token can store two arbitrary values, a float and a form. Tokens were added by NVSE 3.1 as an attempt at making extended values of any type attached to actors. See also the NVSE plugin, which features more powerful capabilities to store arbitrary variables on any reference. Auxiliary Variables and RefMap Arrays are even more powerful alternatives.

See Also

Pages in category "Token Functions"

The following 6 pages are in this category, out of 6 total.