GetWeaponFlags1
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Returns the first set of flags for the specified weapon or calling reference, as a combined value of the bits (int).
See GetEquipmentSlotsMask for an example of checking for a specific bit.
Syntax
(Mask:int) reference.GetWeaponFlags1 Weapon:form
Example
int FlagsMask set FlagsMask to GetWeaponFlags1 WeapNV9mmPistol
Bit fields
| Flag | Bit | Equipment Mask |
|---|---|---|
| 1 | 0 | ignores normal weapon resist |
| 2 | 1 | is automatic |
| 4 | 2 | has scope |
| 8 | 3 | can't drop |
| 16 | 4 | hide backpack |
| 32 | 5 | embedded weapon |
| 64 | 6 | don't use first-person IS animations |
| 128 | 7 | nonplayable |