ShowScenegraph

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A function included in the GECK for Fallout 3.

Description

This function will create a window with the full game scenegraph. Using the command while having a selected reference will show only the scenegraph of that object.

Shortcuts

Window has 4 key shortcuts:

F1 - Cull selected node
F2 - Uncull selected node
F3 - Update recursively selected node
F11 - Save selected node and its children to a .nif file.

Game saves nifs directly to C:\, failing due to insufficient permissions - game must be run as administrator. Saved nifs keep every property of the reference (world position, flags, states, etc.), but are lacking UV data. Autogenerated meshes like grass or particles are unopenable in NifSkope due to it lacking support of internal, engine node types.

Console Functions are normally exclusively for use in the in-game Console (accessible by pressing "~").

With JIP LN NVSE Plugin, any console function can be used in scripts with the Console function.

Syntax

[help]
ShowScenegraph 

Or:

SSG