SetBipedModelPathEx
From GECK
(Redirected from SetBipedModelPathEX)
Function Deprecated This function should no longer be used. This page has been left for historical documentation purposes only. |
A function added by the New Vegas Script Extender.
Description
Sets the NIF file path to a formatable string for the male or female model for the specified biped object or calling reference. NOTE: this function is broken, use SetBipedModelPathAlt instead.
Syntax
(nothing) reference.SetBipedModelPathEx NewPath:string Formatting BipedPathCode:int Object:form
Example
New male biped path for leather armor:
SetBipedModelPathEx "MyMod\Armor\M\NewLeather.NIF" %e 0 ArmorLeather
Biped Path Codes
Specifies icon/model paths associated with biped objects, such as armor
- 0: Male Biped Path
- 1: Female Biped Path
- 2: Male Ground Path
- 3: Female Ground Path
Notes:
- Not including the formatting stops the script from compiling.