SetReferenceFlag
From GECK
(Redirected from SetRefFlag)
A function added by the Lutana NVSE plugin, now part of the JIP NVSE Plugin.
Contents
Description
Sets a flag on a reference.
Syntax
[ref].SetReferenceFlag flag:int value:bool
Or:
[ref].SetRefFlag flag:int value:bool
Example
rRef.SetRefFlag 256 1
Will mark a ref Inaccessible.
rRef.SetRefFlag 8388608 0
Will mark a ref as NOT Destroyed.
Flags
1 ESM 32 Deleted 34 Taken 64 Hidden From Local Map 128 Turn Off Fire 256 Inaccessible 512 Motion Blur 1024 Persistent 2048 Initially Disabled 16384 Temporary 32768 Visible When Distant 65536 High Priority LOD 524288 Dead 8388608 Destroyed 16777216 Destructible 33554432 No AI Aquire 268435456 Reflected By Auto Water 536870912 Refracted By Auto Water 2147483648 Multibound