ShowOff:OnLockpickMenuClose
From GECK
An event handler added by the ShowOff NVSE Plugin version 1.50.
Description
This event runs whenever the lockpick menu is closed.
Dispatched Args
GetSelf / GetSelfAlt will return the menu target, i.e. the reference being lockpicked.
The arg dispatched to handlers is:
- The reason why the lockpick menu closed (an int).
0 = lock opened,
1 = player failed to force open the lock,
2 = player failed to force open the lock by running out of lockpicks (only possible with the ForceLockUsesBobbyPins option in lStewieAl's Tweaks),
3 = player exited manually.
Syntax
Use SetEventHandler / SetEventHandlerAlt with the event name "ShowOff:OnLockpickMenuClose".
Handler Script
A skeleton handler script for this event:
scn OnLockpickMenuCloseUDF begin Function { int iReason } ref rMenuTarget = GetSelfAlt ;* GetSelf would do the same thing here ; do code end
Example
SetEventHandlerAlt "ShowOff:OnLockpickMenuClose" OnLockpickMenuCloseUDF 1::1
Will register OnLockpickMenuCloseUDF as an event handler for the event, and it should only be called if the player failed to break open the lockpick by force (without accounting for the ForceLockUsesBobbyPins option in lStewieAl's Tweaks).
- Due to using SetEventHandlerAlt, this handler will also be flushed on load.