Template:DisablePlayerControlsAltEx FLAGS
From GECK
Flag Definitions
Flag Names |
Bit Value | Description |
---|---|---|
Movement | 1 << 0 | Player movement is disabled. Activation of world objects is disabled. HUD is partially disabled: Action Points, Health, Crosshair. |
Looking | 1 << 1 | Player looking is disabled -- the player's view is locked into its current position. |
Pipboy | 1 << 2 | Player cannot bring up the pip-boy interface. The "Wait" menu will also be disabled. |
Fighting | 1 << 3 | Player cannot bring up a weapon. If the player currently has a weapon out, the weapon will be holstered. |
POV | 1 << 4 | Player cannot go into 3rd person view. If currently in 3rd person, the view is forced into first person. |
RolloverText | 1 << 5 | No rollover text on world objects. |
Sneaking | 1 << 6 | Player cannot go into sneak mode. If currently sneaking, forces you out of sneak mode. |
//== New custom flags | ||
Attacking | 1 << 7 | Prevents the player from attacking with their weapon, but they can still draw it out. |
EnterVATS | 1 << 8 | Prevents the player from opening VATS. |
Jumping | 1 << 9 | Prevents the player from jumping. |
AimingOrBlocking | 1 << 10 | Prevents the player from aiming or blocking with their weapon. |
Running | 1 << 11 | Prevents the player from running; they will be forced to slowly walk. |
Sleeping | 1 << 12 | Prevents the player from sleeping. New in v6.3.5. |
Waiting | 1 << 13 | Prevents the player from waiting. New in v6.3.5. |
FastTravel | 1 << 14 | Prevents the player from fast travelling. New in v6.3.5. |