AddOnNode

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AddOnNode Dialog

  • ID: Unique identifier for this form.
  • Addon Node Index: This is the index used by BSValueNodes in NIFs. This must be unique or else the game will crash before it reaches the main menu.
  • Model: Name of the file for the effect or model. Click the Edit button to bring up the Model Data window.
  • Sound: Sound that plays when AddOnNode is activated, such as when a small fire starts on a car when the car has been shot multiple times.
  • Master Particle System Cap: This is currently not in use.