AddOnNode
From GECK
AddOnNodes are attachable particle emitters that are directly called by NIF files instead of forms.
AddOnNode Dialog
- ID: Unique identifier for this form.
- Addon Node Index: This is the index used by BSValueNodes in NIFs. This must be unique or else the game will crash before it reaches the main menu.
- Model: Name of the file for the effect or model. Click the Edit button to bring up the Model Data window.
- Sound: Sound that plays when AddOnNode is activated, such as when a small fire starts on a car when the car has been shot multiple times.
- Master Particle System Cap: This is currently not in use.