GetEquipped

From GECK
Jump to: navigation, search

Link to TES4 Construction Set Wiki: GetEquipped.

A function included in the GECK for Fallout 3.

Description

Checks whether or not the calling actor has equipped the target object.

Syntax

[help]
(bool) [Actor].GetEquipped Target:ObjectID

Example

if Player.getEquipped MS06LincolnsHat

Evaluates True (1) if the player is wearing Lincoln's Hat

Notes

  • This function will only check for Armor and Weapon objects. It will not detect Armor Addon objects, such as integrated gloves or pieces of weapons like the Power Fist.
  • The argument can also be a Form List, in which case the function returns true if any item in the list is currently equipped by the PC.

See Also