$EditorID:
From GECK
Either defines the weapon mod in a global or injects an existing weapon mod into a specified weapon slot.
Contents
Syntax
$EditorID: (EditorID of the Attachment)
Example
;Inside "WeaponAttachments\MyGlobalAttachments.ini" $EditorID: MyAttachment $Attachment: MyWeapons\Attachments\10mmSilencer.nif
Defines MyAttachment inside MyGlobalAttachments.ini. Any time MyAttachment gets attached to a weapon, it will use 10mmSilencer.nif.
;Inside "WeaponAttachments\Weap10mmPistol\Barrel Device\BarrelDevice_Config.ini" $EditorID: MyAttachment
Will use MyAttachment from MyGlobalAttachments.ini on the 10mm Pistol, inside the Barrel Devices slot.
;Inside "WeaponAttachments\WeapNV9mmPistol\Barrel Device\BarrelDevice_Config.ini" $EditorID: MyAttachment $Attachment: MyWeapons\Attachments\9mmSilencer.nif
Will use MyAttachment from MyGlobalAttachments.ini on the 9mm Pistol, inside the Barrel Devices slot. MyAttachment for the 9mm will also use 9mmSilencer.nif instead of 10mmSilencer.nif.
Notes
- Just like the Geck, $EditorID: should be unique. If an Attachment is defined twice, the last trait values to be loaded will overwrite the pervious ones.
- If the editorID for the attachment exists in an esp/esm it will use that form. If not, the form will be created and stored in the [NVWO]Editor.esm