Category:Functions (Weapon Smith)
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Contents
How To
Weapon Smith is a framework built using the kit system in pNVSE. See Devkit for more information.
Below is all the syntax:
Main Traits
Menu Traits
Effect Traits
Event Handlers
Nif Traits
Animation Functions
Animation functions go inside a specific file called Animations.ini. You put this ini inside your weapon ID folder, just above your slots. "NVSE\plugins\NVWO_Templates\WeaponAttachments\YourWeaponEditorID". It's worth noting that Animation Functions use syntax closer to the style of obs. All future function types can be expected to be done in this style.
Pages in category "Functions (Weapon Smith)"
The following 17 pages are in this category, out of 17 total.