Category:Functions (Weapon Smith)

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How To

Weapon Smith is a framework built using the kit system in pNVSE. See Devkit for more information.

Below is all the syntax:

Main Traits

Menu Traits

Effect Traits

Event Handlers

Nif Traits

Animation Functions

Animation functions go inside a specific file called Animations.ini. You put this ini inside your weapon ID folder, just above your slots. "NVSE\plugins\NVWO_Templates\WeaponAttachments\YourWeaponEditorID". It's worth noting that Animation Functions use syntax closer to the style of obs. All future function types can be expected to be done in this style.