Acoustic Space
From GECK
- ID: Unique name of the Acoustic Space.
- Environmment Type: Drop-down list of DirectSound reverb presets.
- Use Sounds From Region: Drop-down list of existing Regions. That Region's sound data will now play back with its current settings in this Acoustic Space. Corresponds to Regions set up in World --> Regions.
- Looping Sound: Sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone.
Notes
- "Environment Type" is only used if the INI setting "bEnableEnviroEffectsOnPC" is set to 1. Otherwise, it has no effect.
- Setting bEnableEnviroEffectsOnPC can have serious performance impacts. Note also that during dialogue the reverberation if any is abruptly cut off at the end of each spoken line.
- In New Vegas, Acoustic Spaces placed in cells do not function due to an engine bug. (This is fixed in JIP LN 55.60.)