AddOcclusionPlane

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A function included in the GECK for Fallout 3.

Description

Will add an occlusion plane at a designated x, y coordinate plane. Passing negative parameters will create a portal instead. Passing 0 as the first parameter with no second parameter will clear temporary planes and portals.

Console Functions are normally exclusively for use in the in-game Console (accessible by pressing "~").

With JIP LN NVSE Plugin, any console function can be used in scripts with the Console function.

Syntax

[help]
AddOcclusionPlane x:float y:float 

Or:

AOP x:float y:float

Example

AOP 10 10

Creates an occlusion plane at the camera with x, y width and height

AOP -5 -5

Creates a portal

AOP 0

Clears temporary occlusion planes and portals

See Also