Addiction Formula
From GECK
If an ingestible does not have the UMON effect, then the addiction chance is the ingestible's Addiction Chance, modified by the Modify Addiction Chance Perk Entry Point.
Otherwise, if an ingestible does have the UMON effect, then it checks if the ingestible has been consumed enough times. If the value returned by GetSpellUsageNum is smaller than the fAddictionUsageMonitorThreshold GameSetting, no addiction effect will be applied. Otherwise, the formula is:
Addiction Chance = (spellUseageNum - fAddictionUsageMonitorThreshold) / 100.0
Addiction Chance accounts for the Modify Addiction Chance Perk Entry Point.
Individual Settings
Setting | Default | Description |
fAddictionUsageMonitorThreshold | 70 | The UMON threshold that must be reached before you have a chance to become addicted. |
Notes
- For an Ingestible to be able to apply an Addiction effect, it MUST have an Addiction Chance that is non-0, and it must have a Withdrawal/Addiction effect.
- When a UMON effect is used, the ingestible's addiction chance has no affect on this formula.