ApplyWeaponPoison
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Applies specified poison to the calling inventory reference. If calling reference is an Actor, its equipped weapon will be used.
New in 4.93
The poison arg is now optional; if omitted or set to a null ref, will remove the poison from the weapon, if there is any.
Syntax
weaponInventoryRefOrActor.ApplyWeaponPoison poison:baseform{0}
Example
Player.ApplyWeaponPoison BleakVenom
Will apply Bleak Venom to player's equipped weapon.
inventoryRefr.ApplyWeaponPoison BleakVenom
Will apply Bleak Venom to the inventoryRefr, provided it's a weapon.