Ar HasInvalidRefs
From GECK
A function added by the SUP NVSE Plugin.
Description
Returns if array contains NULL references (i.e.if array object's origin mod is disabled or temporary reference which was in array is removed from the game). Has additional parameter for checking multidimensional arrays.
Syntax
(iHasBadRefs:int) Ar_HasInvalidRefs myArr:array Array Dimension:int
Example
array_var ar_myArr int iHasBadRefs set iHasBadRefs to Ar_HasInvalidRefs ar_myArr
Will set iHasBadRefs to 1 if array contains null refs.
array_var ar_myArr int iHasBadRefs let ar_myArr := Ar_construct Array let ar_myArr[0] := Ar_construct Array let ar_myArr[1] := Ar_construct Array set iHasBadRefs to Ar_HasInvalidRefs ar_myArr 1
Will set iHasBadRefs to 1 if ar_myArr[1] array contains null refs.