Class
From GECK
Overview
Defines Tag Skills, Base Attributes and Auto-Calc parameters for an NPC or Creature
Class Dialog
- Classes List of classes by Editor ID, you can right click a class to create a new one, duplicate one, delete one or see what NPCs/Creatures use that class. Slow double click an Editor ID to change it.
General
- Full Name: The name of the class.
- Tag Skills: The three skills that receive a bonus for the members of the class.
- Base Attributes: For the SPECIAL character system. Affects the skill calculations.
- Auto-Calc Buys/Sells These are the items that the class can sell. If an NPC is set to auto-calc their stats, the buys/sells flags from their class are used. If the NPC is not Auto-calc'd, you can set their buys and sells flags directly. Note that buys is not used in Fallout 3 or New Vegas and vendors can buy any item.
- Weapons: Can sell Weapons.
- Food: Can sell Ingestibles marked as food.
- Books: Can sell Skill Books.
- Armor: Can sell Armors.
- Chems: Can sell Ingestibles that are unmarked (chems).
- Miscellaneous: Can sell Miscellaneous items.
- Alcohol: Unused.
- Stimpacks: Can sell Ingestibles marked as Medicine.
- Auto-Calc Other This is used to calculate how much the NPC or Creature can Repair items. Recharge and Training are unused in Fallout 3 and New Vegas.
- Repair: Vendor can repair.
- Description Unused in Fallout 3 and New Vegas.
- Menu Image Unused in Fallout 3 and New Vegas.