Class

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Overview

Defines Tag Skills, Base Attributes and Auto-Calc parameters for an NPC or Creature

Class Dialog

  • Classes List of classes by Editor ID, you can right click a class to create a new one, duplicate one, delete one or see what NPCs/Creatures use that class. Slow double click an Editor ID to change it.

General

  • Full Name: The name of the class.
  • Tag Skills: The three skills that receive a bonus for the members of the class.
  • Base Attributes: For the SPECIAL character system. Affects the skill calculations.
  • Auto-Calc Buys/Sells These are the items that the class can sell. If an NPC is set to auto-calc their stats, the buys/sells flags from their class are used. If the NPC is not Auto-calc'd, you can set their buys and sells flags directly. Note that buys is not used in Fallout 3 or New Vegas and vendors can buy any item.
    • Weapons: Can sell Weapons.
    • Food: Can sell Ingestibles marked as food.
    • Books: Can sell Skill Books.
    • Armor: Can sell Armors.
    • Chems: Can sell Ingestibles that are unmarked (chems).
    • Miscellaneous: Can sell Miscellaneous items.
    • Alcohol: Unused.
    • Stimpacks: Can sell Ingestibles marked as Medicine.
  • Auto-Calc Other This is used to calculate how much the NPC or Creature can Repair items. Recharge and Training are unused in Fallout 3 and New Vegas.
    • Repair: Vendor can repair.
  • Description Unused in Fallout 3 and New Vegas.
  • Menu Image Unused in Fallout 3 and New Vegas.