Eyes

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Eyes Dialog

Each set of eyes has a unique Editor ID, and a display name. By right clicking in the window, you can add, duplicate or delete a set of eyes. Slow double click an Editor ID to change it.

Overview

  • Name: Name of the eyes. Shown in the character creation menus when playable.
  • Flags:
    • Playable: This set of eyes is playable.
    • Can Be Male: Can be used by Male players and NPCs.
    • Can Be Female: Can used by Female players and NPCs.
  • Texture file: Takes a DDS file. Click edit to browse for texture.

Bulk Adding Eyes to Races

Adding Eye records to Races is extremely tedious in both GECK and xEdit as you are only able to add one at a time, and it can be quite time consuming if you wish to add several eyes to a single race or visa versa. Wrye Bash can quickly add all eyes to all races with the Bashed Patch function, which can then be merged into other plugins.

Add Wrye Bash to your mod manager of choice, enable all of the plugins you wish to manage, launch Wrye Bash from your mod manager, and then right-click on the "Bashed Patch, 0" plugin at the bottom of your plugin list, and select Build/Rebuild Patch. It may tell you to disable plugins that could be merged, but ignore it. You will get a list of tickable options, and the one you're interested in is "Tweak Races". Tick it, and in the menu to the right of it is a list of individual tweaks. Tick "Races Have All Eyes" to patch all of the races in your mod order to be able to use all eyes, and then hit "Build Patch" at the bottom of the window. It will create the plugin, and you can now close Wrye Bash. You can prune your plugin in xEdit if need be.

See Also