FAVDHealthEnduranceMult
From GECK
fAVDHealthEnduranceMult | |
Default value | Default = 20 |
Description | A value which determines how much a players health increases per point of Endurance.
At default, an endurance of 3 grants 60 health, endurance of 5 grants 100 health, endurance of 7 grants 140 health and so on.
Level=1 / Endurance=5 / fAVDHealthLevelMult=10(default) / fAVDHealthEnduranceMult=20(default) / fAVDHealthEnduranceOffset=0(default) Starting Health = (100+(20*0)) + (5*20) + ((1-1)*10) = 100+100+0 = 200
Level=2 / Endurance=6 / fAVDHealthLevelMult=15 / fAVDHealthEnduranceMult=10 / fAVDHealthEnduranceOffset=2 Starting Health = (100+(10*2)) + (6*10) + ((2-1)*15) = 120+60+15 = 195 |