FakeScriptEvent
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
"Fakes" the specified script-event on the calling reference, forcing the matching Event Block in its script (if one exists) to run.
Syntax
(success:0/1) reference.FakeScriptEvent eventName:string filterForm:ref
Example
actorRef.FakeScriptEvent "OnActorEquip" SomeWeaponForm
doorRef.FakeScriptEvent "OnOpen"
inventoryRef.FakeScriptEvent "OnUnequip" player
objectRef.FakeScriptEvent "OnLoad"
Notes
- This function is not affected by SetScriptEventDisabled, and will work even if the specified Event Block is disabled.
- Does not trigger NVSE event-handlers.
- Cannot be used to fake OnActivate event. Use the vanilla Activate.
- This cannot be used to run a code block on a quest script.