GetActorAlpha
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the calling actor's current Alpha as a floating point number ranging from 0.0 to 1.0, with 0.0 corresponding to fully-transparent and 1.0 to fully-opaque.
Syntax
(alpha:float) reference.GetActorAlpha
Example
set fAlpha to actorRef.GetActorAlpha
Notes
- Higher values indicate more light: the values appear to range from 0 for complete darkness, to 100 for very bright light.