GetActorProcessingLevel
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the current AI/script processing-level of the calling actor. The returned value ranges from 0 to 3:
- 0 (High): The actor is processed every frame.
- 1 (Mid-High): The actor is processed every ~18 seconds.
- 2 (Mid-Low): Unknown at this time.
- 3 (Low): The actor is processed every ~120 seconds.
If the actor's Base Process isn't loaded, which can occur if it is disabled, returns -1.
Syntax
(processingLvl:int) reference.GetActorProcessingLevel
Example
set iProcLevel to actorRef.GetActorProcessingLevel