GetBaseEquippedWeight

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A function added by the ShowOff NVSE Plugin.

Description

Returns the total amount of base weight for the items that the calling Actor reference has equipped. This ignores weight modification effects, such as the "Modify Light Items" Perk Entry Point.

minWeight is the minimum weight an equipped item must have in order to be included in the total. If omitted, it defaults to 0.

flagsMask is a bitmask containing filters for what kinds of items to get. If flags is omitted / set to 0, the function will check for every playable equipped item. Otherwise, it can be used to specify which equip slots to check for, and further filters.

  • If an equipped item occupies multiple equip slots, the function will not count duplicates.

    This function can be used either in a script, or as a Condition.

Syntax

[help]
(totalWeight:float) actorRefr.GetBaseEquippedWeight minWeight:float flagsMask:int

Example

player.GetBaseEquippedWeight 0 12

Returns the combined base weight of the items the player has equipped on the Upper Body and the Left Hand equip slots.

Notes

  • The flags used to determine the equip slots to check are:
Equip Slot Flag Flag Value Bit
Head 1 0
Hair 2 1
Upper Body 4 2
Left Hand 8 3
Right Hand 16 4
Weapon 32 5
PipBoy 64 6
Backpack 128 7
Necklace 256 8
Headband 512 9
Hat 1024 10
Eyeglasses 2048 11
Nosering 4096 12
Earrings 8192 13
Mask 16384 14
Choker 32768 15
MouthObject 65536 16
BodyAddon1 131072 17
BodyAddon2 262144 18
BodyAddon3 524288 19
  • The misc. flags that come after that are:
Misc. Flags Value Bit
NoUnplayableItems 1048576 20
NoQuestItems 2097152 21
NoSlotlessItems 4194304 22

See Also