GetBodyPartTraitNumeric
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the numeric value of the specified trait (determined by traitID), of the specified body-part type (determined by partID) of the passed Body-Part data.
Syntax
(traitValue:float) GetBodyPartTraitNumeric bodyPartData:ref partID:int{0-14} traitID:int{0-18}
Body-Part Type IDs
0 Torso 1 Head 1 2 Head 2 3 Left Arm 1 4 Left Arm 2 5 Right Arm 1 6 Right Arm 2 7 Left Leg 1 8 Left Leg 2 9 Left Leg 3 10 Right Leg 1 11 Right Leg 2 12 Right Leg 3 13 Brain 14 Weapon
Body-Part Numeric Trait IDs
0 Actor Value Code 1 Damage Mult. 2 Health Percent 3 To Hit Chance 4 Tracking Max. Angle 5 Severable - Debris Count 6 Severable - Debris Scale 7 Severable - Decal Count 8 Explosion Chance 9 Limb Replacement Scale 10 Explodable - Debris Count 11 Explodable - Debris Scale 12 Explodable - Decal Count 13 Local Translate: X 14 Local Translate: Y 15 Local Translate: Z 16 Local Rotate: X 17 Local Rotate: Y 18 Local Rotate: Z
Example
set fVal to GetBodyPartTraitNumeric NVGecko 0 2
Will return the Health Percent of the Torso body-part of NVGecko.