GetEnemyHealthTarget
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
If an enemy's health bar is currently visible in the HUD, this function will return that actor's reference. Otherwise returns null.
Syntax
(actor:ref) GetEnemyHealthTarget
Example
if GetEnemyHealthTarget let rHealthBarActor := GetEnemyHealthTarget elseif rHealthBarActor let rHealthBarActor := 0 endif