GetExcludedCombatActions

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A function added by the JIP NVSE Plugin.

Description

Returns a bitmask specifying combat-AI action types the calling actor is excluded from performing in combat (see SetExcludedCombatActions).

Syntax

[help]
(excludeMask:int) actorRef.GetExcludedCombatActions

Example

if eval (actorRef.GetExcludedCombatActions & (0b1010000))

	(Is actorRef excluded from performing the combat actions ATTACK_GRENADE or ATTACK_GRENADE_FROM_COVER ?)

See Also