GetExcludedCombatActions
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns a bitmask specifying combat-AI action types the calling actor is excluded from performing in combat (see SetExcludedCombatActions).
Syntax
(excludeMask:int) actorRef.GetExcludedCombatActions
Example
if eval (actorRef.GetExcludedCombatActions & (0b1010000)) (Is actorRef excluded from performing the combat actions ATTACK_GRENADE or ATTACK_GRENADE_FROM_COVER ?)