GetFriendHit
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns the number of friendly hits made by the target actor on the calling actor.
Syntax
(hits:int) [Actor].GetFriendHit Target:ActorRef
Example
BuddyRef.GetFriendHit player
Returns the number of times the player has hit Buddy.
Notes
- This is usually used in dialogue conditions, to check whether or not the player has attacked a 'friend,' and making the actor say an appropriate warning.