GetGrenadeTimeHeld
From GECK
A function added by the SUP NVSE Plugin.
Contents
Description
Returns for how long player character is holding throwable in hand(before throwing)
Syntax
(fGetGrenadeTime:float) GetGrenadeTimeHeld
Example
set fGetGrenadeTime to GetGrenadeTimeHeld
Will return the exact time player is holding grenade in their hands.
Notes
- The value is not reset after throwable weapon is thrown. It is reset the next time player starts throwing weapon.