GetGroupTargetCount

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A function included in the GECK for Fallout 3.

Description

Returns the number of targets in the actor's combat group. It will return 0 if the reference is not an actor, the actor is not in combat, or if the actor is in combat but has no targets.

Syntax

[help]
(combatGroupCount:int) [actor:ref].GetGroupTargetCount 

See Also