GetHasContactType

From GECK
Jump to: navigation, search


A function added by the JIP NVSE Plugin.

Description

Returns whether the calling reference has physical contact (i.e. is "touching") with the collision geometry of an object/actor reference whose base type matches the specified type code.

Syntax

[help]
(hasContact:0/1) reference.GetHasContactType typeID:int

Example

set bHasContact to objectRef.GetHasContactType 28 

See Also