GetHasContactType
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns whether the calling reference has physical contact (i.e. is "touching") with the collision geometry of an object/actor reference whose base type matches the specified type code.
Syntax
(hasContact:0/1) reference.GetHasContactType typeID:int
Example
set bHasContact to objectRef.GetHasContactType 28