GetIsAlignment
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Tests if a selected actor has a specified alignment (Good, Evil, Neutral). The function returns a 1 if the alignment matches and returns 0 if it does not.
Syntax
(isAlignment:int) [actor:ref].GetIsAlignment alignment:string
Example
FlashRef.GetIsAlignment Neutral
Returns a 1, because Flash has a neutral alignment.
Alignment Values
- VeryGood
- Good
- Neutral
- Evil
- VeryEvil