GetIsCreatureType
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns 1 if creature is of the creature type specified (in parameter).
Syntax
(bool) [actor:ref].GetIsCreatureType creatureType:int
Example
If BuddyRef.GetIsCreatureType 5 == 1
This would determine if Buddy is of creature type #5 (a feral ghoul).
Index | Type | Description |
---|---|---|
0 | Animal | Dog, Vicious Dog |
1 | Mutated Animal | Brahmin, Mirelurk, Mirelurk King, Molerat, Yao Guai |
2 | Mutated Insect | Bloatfly, Giant Ant, Queen Ant, Radroach, Radscorpion, Fire ant, Fire ant soldier, Giant Radscorpion |
3 | Abomination | Centaurs, Deathclaw, Failed FEV Subjects, Spore Carriers, etc. |
4 | Supermutant | Supermutant, Supermutant Brute, Supermutant Chief, Supermutant Behemoth |
5 | Feral Ghoul | Feral Ghouls, Glowing One |
6 | Robot | Eyebot, Turrets, Mister Gutsy, Protectron, Robobrain, Sentrybot |
7 | Giant |