GetKillXP
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the calculated experience points (XP) the player character will gain by killing the calling actor. Note that the XP is also gained if a player companion kills the calling actor, unless `bNoCompanionKillXP` is enabled in lStewieAl's Tweaks.
Syntax
(killXP:float) reference.GetKillXP
Example
set fKillXP to actorRef.GetKillXP
Notes
- This function does not account for the "Adjust Experience Points" perk Entry Point. When necessary, use `GetPerkModifier 9` to adjust the count. For example:
float fKillXP float fCalcKillXP let fKillXP := SunnyREF.GetKillXP let fCalcKillXP := Player.GetPerkModifier 9 fKillXP